mirror of
https://github.com/RHeavenStudio/HeavenStudio.git
synced 2025-06-13 12:37:38 +02:00
More Animations Done + Temporary Miss Animation
they're marching into place!!
This commit is contained in:
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outSlope: Infinity
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tangentMode: 103
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inWeight: 0.33333334
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value: 0
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outSlope: 0
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tangentMode: 136
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weightedMode: 0
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inWeight: 0.33333334
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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attribute: m_LocalPosition.z
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path: sargeHead
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classID: 4
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script: {fileID: 0}
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m_EulerEditorCurves: []
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m_EulerEditorCurves: []
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m_HasGenericRootTransform: 0
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m_HasGenericRootTransform: 0
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m_HasMotionFloatCurves: 0
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m_HasMotionFloatCurves: 0
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@ -20,7 +20,7 @@ AnimationClip:
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m_Curve:
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m_Curve:
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- serializedVersion: 3
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- serializedVersion: 3
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time: 0
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time: 0
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value: {x: 0.073, y: 1.421, z: 0}
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value: {x: 0.083, y: 1.421, z: 0}
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inSlope: {x: 0, y: 0, z: 0}
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inSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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tangentMode: 0
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tangentMode: 0
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@ -29,7 +29,7 @@ AnimationClip:
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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- serializedVersion: 3
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time: 0.016666668
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time: 0.016666668
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value: {x: 0.073, y: 1.421, z: 0}
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value: {x: 0.083, y: 1.421, z: 0}
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inSlope: {x: 0, y: 0, z: 0}
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inSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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outSlope: {x: 0, y: 0, z: 0}
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tangentMode: 0
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tangentMode: 0
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@ -83,7 +83,7 @@ AnimationClip:
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m_Level: 0
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m_Level: 0
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m_CycleOffset: 0
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m_CycleOffset: 0
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m_HasAdditiveReferencePose: 0
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m_HasAdditiveReferencePose: 0
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m_LoopTime: 1
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m_LoopTime: 0
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m_LoopBlend: 0
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m_LoopBlend: 0
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m_LoopBlendOrientation: 0
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m_LoopBlendOrientation: 0
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m_LoopBlendPositionY: 0
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m_LoopBlendPositionY: 0
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@ -99,7 +99,7 @@ AnimationClip:
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m_Curve:
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m_Curve:
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- serializedVersion: 3
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- serializedVersion: 3
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time: 0
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time: 0
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value: 0.073
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value: 0.083
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outSlope: 0
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tangentMode: 136
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tangentMode: 136
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@ -108,7 +108,7 @@ AnimationClip:
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outWeight: 0.33333334
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outWeight: 0.33333334
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- serializedVersion: 3
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time: 0.016666668
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time: 0.016666668
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value: 0.073
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value: 0.083
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inSlope: 0
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inSlope: 0
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outSlope: 0
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outSlope: 0
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tangentMode: 136
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tangentMode: 136
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@ -36,7 +36,7 @@ AnimationClip:
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m_Level: 0
|
m_Level: 0
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
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m_HasAdditiveReferencePose: 0
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m_HasAdditiveReferencePose: 0
|
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m_LoopTime: 1
|
m_LoopTime: 0
|
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m_LoopBlend: 0
|
m_LoopBlend: 0
|
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m_LoopBlendOrientation: 0
|
m_LoopBlendOrientation: 0
|
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m_LoopBlendPositionY: 0
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m_LoopBlendPositionY: 0
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@ -20,7 +20,7 @@ AnimationClip:
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m_Curve:
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m_Curve:
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- serializedVersion: 3
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- serializedVersion: 3
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time: 0
|
time: 0
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value: {x: 0.135, y: 1.43, z: 0}
|
value: {x: 0.145, y: 1.443, z: 0}
|
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inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
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outSlope: {x: 0, y: 0, z: 0}
|
outSlope: {x: 0, y: 0, z: 0}
|
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tangentMode: 0
|
tangentMode: 0
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@ -29,7 +29,7 @@ AnimationClip:
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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- serializedVersion: 3
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time: 0.1
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time: 0.1
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value: {x: 0.073, y: 1.34, z: 0}
|
value: {x: 0.083, y: 1.34, z: 0}
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inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
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outSlope: {x: 0, y: 0, z: 0}
|
outSlope: {x: 0, y: 0, z: 0}
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tangentMode: 0
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tangentMode: 0
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@ -38,7 +38,7 @@ AnimationClip:
|
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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||||||
- serializedVersion: 3
|
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|
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time: 0.2
|
time: 0.2
|
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value: {x: 0.073, y: 1.421, z: 0}
|
value: {x: 0.083, y: 1.421, z: 0}
|
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inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
||||||
outSlope: {x: 0, y: 0, z: 0}
|
outSlope: {x: 0, y: 0, z: 0}
|
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tangentMode: 0
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tangentMode: 0
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@ -47,7 +47,7 @@ AnimationClip:
|
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outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
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- serializedVersion: 3
|
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time: 0.3
|
time: 0.3
|
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value: {x: 0.073, y: 1.421, z: 0}
|
value: {x: 0.083, y: 1.421, z: 0}
|
||||||
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
inSlope: {x: Infinity, y: Infinity, z: Infinity}
|
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outSlope: {x: 0, y: 0, z: 0}
|
outSlope: {x: 0, y: 0, z: 0}
|
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tangentMode: 0
|
tangentMode: 0
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@ -104,7 +104,7 @@ AnimationClip:
|
|||||||
m_Level: 0
|
m_Level: 0
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
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m_HasAdditiveReferencePose: 0
|
m_HasAdditiveReferencePose: 0
|
||||||
m_LoopTime: 1
|
m_LoopTime: 0
|
||||||
m_LoopBlend: 0
|
m_LoopBlend: 0
|
||||||
m_LoopBlendOrientation: 0
|
m_LoopBlendOrientation: 0
|
||||||
m_LoopBlendPositionY: 0
|
m_LoopBlendPositionY: 0
|
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@ -120,7 +120,7 @@ AnimationClip:
|
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m_Curve:
|
m_Curve:
|
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|
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time: 0
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time: 0
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value: 0.135
|
value: 0.145
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|
inSlope: Infinity
|
||||||
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|
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|
||||||
tangentMode: 7
|
tangentMode: 7
|
||||||
@ -129,7 +129,7 @@ AnimationClip:
|
|||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
- serializedVersion: 3
|
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||||||
time: 0.1
|
time: 0.1
|
||||||
value: 0.073
|
value: 0.083
|
||||||
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|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 7
|
tangentMode: 7
|
||||||
@ -138,7 +138,7 @@ AnimationClip:
|
|||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
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|
- serializedVersion: 3
|
||||||
time: 0.2
|
time: 0.2
|
||||||
value: 0.073
|
value: 0.083
|
||||||
inSlope: Infinity
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 7
|
tangentMode: 7
|
||||||
@ -147,7 +147,7 @@ AnimationClip:
|
|||||||
outWeight: 0.33333334
|
outWeight: 0.33333334
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
||||||
time: 0.3
|
time: 0.3
|
||||||
value: 0.073
|
value: 0.083
|
||||||
inSlope: Infinity
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 7
|
tangentMode: 7
|
||||||
@ -166,7 +166,7 @@ AnimationClip:
|
|||||||
m_Curve:
|
m_Curve:
|
||||||
- serializedVersion: 3
|
- serializedVersion: 3
|
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time: 0
|
time: 0
|
||||||
value: 1.43
|
value: 1.443
|
||||||
inSlope: Infinity
|
inSlope: Infinity
|
||||||
outSlope: 0
|
outSlope: 0
|
||||||
tangentMode: 7
|
tangentMode: 7
|
||||||
|
@ -82,7 +82,11 @@ namespace HeavenStudio.Games
|
|||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
void Update()
|
void Update()
|
||||||
{
|
{
|
||||||
|
if (PlayerInput.Pressed() && !IsExpectingInputNow())
|
||||||
|
{
|
||||||
|
Jukebox.PlayOneShotGame("miss");
|
||||||
|
Sarge.Play("Anger", -1, 0);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Bop(float beat)
|
public void Bop(float beat)
|
||||||
@ -112,10 +116,6 @@ namespace HeavenStudio.Games
|
|||||||
BeatAction.New(Player, new List<BeatAction.Action>()
|
BeatAction.New(Player, new List<BeatAction.Action>()
|
||||||
{
|
{
|
||||||
new BeatAction.Action(beat + 0.25f, delegate { Sarge.Play("Talk", -1, 0);}),
|
new BeatAction.Action(beat + 0.25f, delegate { Sarge.Play("Talk", -1, 0);}),
|
||||||
new BeatAction.Action(beat + 0.25f, delegate { Cadet1.Play("Idle", -1, 0);}),
|
|
||||||
new BeatAction.Action(beat + 0.25f, delegate { Cadet2.Play("Idle", -1, 0);}),
|
|
||||||
new BeatAction.Action(beat + 0.25f, delegate { Cadet3.Play("Idle", -1, 0);}),
|
|
||||||
new BeatAction.Action(beat + 0.25f, delegate { CadetPlayer.Play("Idle", -1, 0);}),
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -129,10 +129,6 @@ namespace HeavenStudio.Games
|
|||||||
BeatAction.New(Player, new List<BeatAction.Action>()
|
BeatAction.New(Player, new List<BeatAction.Action>()
|
||||||
{
|
{
|
||||||
new BeatAction.Action(beat, delegate { Sarge.Play("Talk", -1, 0);}),
|
new BeatAction.Action(beat, delegate { Sarge.Play("Talk", -1, 0);}),
|
||||||
new BeatAction.Action(beat, delegate { Cadet1.Play("Idle", -1, 0);}),
|
|
||||||
new BeatAction.Action(beat, delegate { Cadet2.Play("Idle", -1, 0);}),
|
|
||||||
new BeatAction.Action(beat, delegate { Cadet3.Play("Idle", -1, 0);}),
|
|
||||||
new BeatAction.Action(beat, delegate { CadetPlayer.Play("Idle", -1, 0);}),
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user