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Fixed ForkLifter hand grab bug
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@ -8,7 +8,7 @@ using DG.Tweening;
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namespace RhythmHeavenMania.Games.ForkLifter
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{
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public class ForkLifter : MonoBehaviour
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public class ForkLifter : Minigame
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{
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public static ForkLifter instance;
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@ -33,6 +33,12 @@ namespace RhythmHeavenMania.Games.ForkLifter
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instance = this;
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}
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public override void OnGameSwitch()
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{
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ForkLifterHand.CheckNextFlick();
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ForkLifterPlayer.instance.RemoveObjFromFork();
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}
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private void Start()
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{
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GameManager = GameManager.instance;
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