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Clean up the debug messages
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@ -133,7 +133,6 @@ namespace HeavenStudio.Games
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if(this.audienceReacting) Jukebox.PlayOneShotGame("coinToss/applause");
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handAnimator.Play("Catch_success", 0, 0);
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Debug.Log(state);
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isThrowing = false;
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}
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