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Finally perfected grid game selector
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@ -57,8 +57,6 @@ namespace RhythmHeavenMania.Editor
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GameIcon_.name = EventCaller.instance.minigames[i].displayName;
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}
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GridGameSelector.GetComponent<GridGameSelector>().SelectGame("Game Manager", 1);
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Tooltip.instance.AddTooltip(NewBTN.gameObject, "New");
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Tooltip.instance.AddTooltip(OpenBTN.gameObject, "Open");
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Tooltip.instance.AddTooltip(SaveBTN.gameObject, "Save");
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