mirror of
https://github.com/RHeavenStudio/HeavenStudio.git
synced 2025-06-13 17:47:38 +02:00
tweak karate man's animator
remove debug print
This commit is contained in:
@ -246,7 +246,6 @@ namespace HeavenStudio.Games.Scripts_KarateMan
|
||||
noNuriJabTime = cond.songPositionInBeatsAsDouble;
|
||||
break;
|
||||
default:
|
||||
Debug.Log($"Punching with beat {wantBeat} and lastPunchTime {lastPunchTime}");
|
||||
if (wantBeat <= cond.GetBeatFromSongPos(lastPunchTime + Minigame.NgLateTime() - 1) + 0.25)
|
||||
{
|
||||
lastPunchTime = double.MinValue;
|
||||
|
Reference in New Issue
Block a user