tweak karate man's animator

remove debug print
This commit is contained in:
minenice55
2024-05-12 17:46:19 -04:00
parent 4273beb03c
commit d42c84f26f
2 changed files with 3 additions and 4 deletions

View File

@ -246,7 +246,6 @@ namespace HeavenStudio.Games.Scripts_KarateMan
noNuriJabTime = cond.songPositionInBeatsAsDouble;
break;
default:
Debug.Log($"Punching with beat {wantBeat} and lastPunchTime {lastPunchTime}");
if (wantBeat <= cond.GetBeatFromSongPos(lastPunchTime + Minigame.NgLateTime() - 1) + 0.25)
{
lastPunchTime = double.MinValue;