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display action real name in aproppriate places
- make text on entities larger - fix bug with enum properties - show beat of editing entity when viewing properties
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@ -78,7 +78,7 @@ namespace HeavenStudio.Editor
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eventSelector.SetActive(false);
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this.entity = entity;
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Editor.instance.SetGameEventTitle($"Properties for {entity.datamodel}");
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Editor.instance.SetGameEventTitle($"Properties for {entity.datamodel} at beat {entity.beat}");
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DestroyParams();
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