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Playback speed slider
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@ -343,7 +343,7 @@ namespace RhythmHeavenMania.Games.SpaceSoccer
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private void CheckIfFall(float normalizedBeat)
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{
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if (normalizedBeat > 1.05f)
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if (normalizedBeat > 1.05f && !GameManager.instance.autoplay)
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{
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Jukebox.PlayOneShotGame("spaceSoccer/missNeutral");
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ball = null;
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