Fixes and a couple new features here and there (#616)

* i love the blue bear

* launch party beginning

* fork lifter fixes

* whiff strum guitar + snekky

* rockers score miss fix

* splashdown tweak

* auto dispense and inactive dispense iteration 1

* fixed some auto dispense bugs

* another small fix

* auto dispense + miss stuff

* fixed mr game and watch being slow boy

* no log

* monk fix

* bg launch aprt

* coint oss layer thing

* tap troupe and double date fixes

* fixing spaceball line

* extended cheer reaers bg

* upbeat constant

* fixed uglyness

* Gomenasai

* fix lines 2

* tram and pauline new sprite

---------

Co-authored-by: ev <85412919+evdial@users.noreply.github.com>
Co-authored-by: minenice55 <star.elementa@gmail.com>
This commit is contained in:
Rapandrasmus
2024-01-09 17:55:00 +01:00
committed by GitHub
parent aff932295b
commit cb3b21389e
43 changed files with 9455 additions and 17990 deletions

View File

@ -367,9 +367,12 @@ namespace HeavenStudio.Games
}
}
}),
new BeatAction.Action(beat, delegate
{
if (gandwHasEntered && !bgDisabled) gandwAnim.Play("MrGameAndWatchLeverDown", 0, 0);
}),
new BeatAction.Action(beat + 1, delegate
{
if (gandwHasEntered && !bgDisabled) gandwAnim.Play("MrGameAndWatchLeverDown", 0, 0);
if (beat + 1 > GetLastIntervalBeforeBeat(beat + 1).beat + GetLastIntervalBeforeBeat(beat + 1).length)
{
ballTransporterLeftNPC.GetComponent<Animator>().Play("BallTransporterLeftClose", 0, 0);