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Fixes and a couple new features here and there (#616)
* i love the blue bear * launch party beginning * fork lifter fixes * whiff strum guitar + snekky * rockers score miss fix * splashdown tweak * auto dispense and inactive dispense iteration 1 * fixed some auto dispense bugs * another small fix * auto dispense + miss stuff * fixed mr game and watch being slow boy * no log * monk fix * bg launch aprt * coint oss layer thing * tap troupe and double date fixes * fixing spaceball line * extended cheer reaers bg * upbeat constant * fixed uglyness * Gomenasai * fix lines 2 * tram and pauline new sprite --------- Co-authored-by: ev <85412919+evdial@users.noreply.github.com> Co-authored-by: minenice55 <star.elementa@gmail.com>
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@ -367,9 +367,12 @@ namespace HeavenStudio.Games
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}
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}
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}),
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new BeatAction.Action(beat, delegate
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{
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if (gandwHasEntered && !bgDisabled) gandwAnim.Play("MrGameAndWatchLeverDown", 0, 0);
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}),
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new BeatAction.Action(beat + 1, delegate
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{
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if (gandwHasEntered && !bgDisabled) gandwAnim.Play("MrGameAndWatchLeverDown", 0, 0);
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if (beat + 1 > GetLastIntervalBeforeBeat(beat + 1).beat + GetLastIntervalBeforeBeat(beat + 1).length)
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{
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ballTransporterLeftNPC.GetComponent<Animator>().Play("BallTransporterLeftClose", 0, 0);
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