Blue Bear: Basic gameplay setup

This commit is contained in:
Jenny Crowe
2022-03-12 07:14:41 -07:00
parent 147332cff2
commit caf2394c47
45 changed files with 5689 additions and 28 deletions

View File

@ -411,6 +411,8 @@ namespace RhythmHeavenMania
}),
new Minigame("blueBear", "Blue Bear \n<color=#eb5454>[WIP don't use]</color>", "B4E6F6", false, false, new List<GameAction>()
{
new GameAction("donut", delegate { BlueBear.instance.SpawnTreat(eventCaller.currentEntity.beat, false); }, 3, false),
new GameAction("cake", delegate { BlueBear.instance.SpawnTreat(eventCaller.currentEntity.beat, true); }, 4, false),
}),
/*new Minigame("spaceDance", "Space Dance", "B888F8", new List<GameAction>()
{