Spaceball pretty much finalized.

This commit is contained in:
Starpelly
2021-12-28 02:38:55 -05:00
parent 75965927d6
commit c653d487ac
24 changed files with 2225 additions and 285 deletions

View File

@ -25,6 +25,9 @@ namespace RhythmHeavenMania.Games.Spaceball
anim = GetComponent<Animator>();
e.gameObject = this.gameObject;
float rot = Random.Range(0, 360);
Sprite.gameObject.transform.eulerAngles = new Vector3(0, 0, rot);
}
private void Update()
@ -80,10 +83,6 @@ namespace RhythmHeavenMania.Games.Spaceball
Instantiate(Spaceball.instance.Dust, Spaceball.instance.Dust.transform.parent).SetActive(true);
Destroy(this.gameObject);
}
else if (Conductor.instance.songPositionInBeats < startBeat)
{
Destroy(this.gameObject);
}
}
public void MakeEligible(bool early, bool perfect, bool late)