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Spaceball pretty much finalized.
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@ -91,6 +91,7 @@ namespace RhythmHeavenMania
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new GameAction("shoot", delegate { Spaceball.instance.Shoot(currentBeat, false, currentType); }, true ),
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new GameAction("shootHigh", delegate { Spaceball.instance.Shoot(currentBeat, true, currentType); }, true ),
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new GameAction("costume", delegate { Spaceball.instance.Costume(currentType); }, true ),
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new GameAction("alien", delegate { Spaceball.instance.alien.Show(currentBeat); }, true ),
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// new GameAction("cameraZoom", delegate { Spaceball.instance.CameraZoom(currentBeat, currentLength, currentValA); } ),
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})
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};
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