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fix minor pj party anim bug
update credits adjust a mixer effect setting
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@ -238,8 +238,11 @@ namespace HeavenStudio.Games.Scripts_PajamaParty
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beat + 2,
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delegate
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{
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anim.DoUnscaledAnimation("MakoThrow" + animSuffix, 1);
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game.PrepareHighState();
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if (hit && !ng)
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{
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anim.DoUnscaledAnimation("MakoThrow" + animSuffix, 1);
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game.PrepareHighState();
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}
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}
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)
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});
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