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prep auto-population of property menu
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15
Assets/Scripts/LevelEditor/DialogHelpers/TabsContent.cs
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15
Assets/Scripts/LevelEditor/DialogHelpers/TabsContent.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using HeavenStudio.Editor.Track;
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using TMPro;
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namespace HeavenStudio.Editor
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{
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public abstract class TabsContent : MonoBehaviour
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{
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public abstract void OnOpenTab();
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public abstract void OnCloseTab();
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}
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}
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11
Assets/Scripts/LevelEditor/DialogHelpers/TabsContent.cs.meta
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11
Assets/Scripts/LevelEditor/DialogHelpers/TabsContent.cs.meta
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fileFormatVersion: 2
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guid: c95e3e333c0372d498ab6cdad5a6ac1d
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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