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fix spelling and grammar errors in release 1 games (#838)
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@ -61,7 +61,7 @@ namespace HeavenStudio.Games.Loaders
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inactiveFunction = delegate { var e = eventCaller.currentEntity; FanClub.WarnBigReady(e.beat, e["toggle"]); },
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preFunction = delegate { var e = eventCaller.currentEntity; FanClub.BigReadySound(e.beat, e["toggle"]); }
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},
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new GameAction("play idol animation", "Idol Coreography")
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new GameAction("play idol animation", "Idol Choreography")
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{
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function = delegate { var e = eventCaller.currentEntity; FanClub.instance.PlayAnim(e.beat, e.length, e["type"], e["who"]); },
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resizable = true,
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