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Editor bug fixes (#261)
* Spaceball cleanup and small bug fix * Replace old hit sound in spaceball * Camera filters * added 9 new filters, including 3 types of sepia * oops * remark * normalization of fade out and fade in on filters are by 100 * GenerateFilterTypeEnum comments * Pure black and white filter * Zooming * Constant playback bar offset * Prepare box selector rewrite * Update icons, finalize * Bug fixes
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@ -524,6 +524,7 @@ namespace HeavenStudio.Editor
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GameManager.instance.OverlayCamera.rect = new Rect(0, 0, 1, 1);
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EditorCamera.rect = new Rect(0, 0, 1, 1);
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}
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Timeline.AutoBtnUpdate();
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}
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private void UpdateEditorStatus(bool updateTime)
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