Small Bugfixes (#95)

* Fix Sheets issue 11

* Textboxes: Fix unicode glyphs sometimes not displaying

* Fan Club: fix order of operation bug

* Conductor: refactor ReportBeat

this fixes issues with using crop stomp alongside tempo changes

* Built to Scale (Gold): temporarily disable post-processing

game renders very incorrectly due to the post processing effects
will need someone who knows what they're doing in that field to fix it proper

* marked some assets for deletion

* I'm dumb and left in debug prints
This commit is contained in:
minenice55
2022-06-08 23:35:15 -04:00
committed by GitHub
parent bd6f3ee23d
commit b039ff219a
21 changed files with 2418 additions and 1425 deletions

View File

@ -116,7 +116,7 @@ namespace HeavenStudio.Games
float t1 = closest.startBeat + closest.timer;
float t2 = toCompare.startBeat + toCompare.timer;
Debug.Log("t1=" + t1 + " -- t2=" + t2);
// Debug.Log("t1=" + t1 + " -- t2=" + t2);
if (t2 < t1) closest = toCompare;
}