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Updates to note paramaters + some additional sound fixes (for r2) (#834)
* Note param stuff + some other fixes * Stuff just for r2
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@ -572,7 +572,7 @@ namespace HeavenStudio.Games
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if (crowdSound != null)
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{
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crowdSound.Stop();
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crowdSound.KillLoop();
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}
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}
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@ -588,7 +588,7 @@ namespace HeavenStudio.Games
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{
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if (crowdSound != null)
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{
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crowdSound.Stop();
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crowdSound.KillLoop();
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}
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crowdSound = SoundByte.PlayOneShotGame("manzai/disappointed");
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@ -774,7 +774,7 @@ namespace HeavenStudio.Games
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if (crowdSound != null)
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{
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crowdSound.Stop();
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crowdSound.KillLoop();
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}
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}
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@ -782,7 +782,7 @@ namespace HeavenStudio.Games
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{
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if (crowdSound != null)
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{
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crowdSound.Stop();
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crowdSound.KillLoop();
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}
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if (!missedWithWrongButton)
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