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Updates to note paramaters + some additional sound fixes (for r2) (#834)
* Note param stuff + some other fixes * Stuff just for r2
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@ -848,7 +848,7 @@ namespace HeavenStudio.Games
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Conductor.instance.FadeMinigameVolume(0, 0, 1);
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drumTempVolume = 1;
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if (isWhirringPlaying) { whirring.Stop(); isWhirringPlaying = false; }
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if (isWhirringPlaying) { whirring.KillLoop(); isWhirringPlaying = false; }
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}
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//make sure music volume resetting can be remembered between blastoffs
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