Correct the spelling and grammar of nightly games (#839)

* fix spelling and grammar errors in release 1 games

* fix nightly game text
This commit is contained in:
Kevin Kuhn
2024-04-08 14:44:27 -04:00
committed by GitHub
parent 5f13626e72
commit aec00710b1
10 changed files with 37 additions and 37 deletions

View File

@ -36,9 +36,9 @@ namespace HeavenStudio.Games.Loaders
resizable = true,
parameters = new List<Param>()
{
new Param("who", Manzai.WhoBops.Both, "Who Bops?", "Which bird bops"),
new Param("bop", true, "Enable Bopping", "Whether to bop to the beat or not"),
new Param("auto", false, "Automatic?", "Whether to bop to the beat or not automatically"),
new Param("who", Manzai.WhoBops.Both, "Who Bops?", "Which bird bops."),
new Param("bop", true, "Enable Bopping", "Whether to bop to the beat or not."),
new Param("auto", false, "Automatic?", "Whether to bop to the beat or not automatically."),
}
},
new GameAction("pun", "Pun")
@ -106,9 +106,9 @@ namespace HeavenStudio.Games.Loaders
resizable = true,
parameters = new List<Param>()
{
new Param("goToSide", Manzai.WhichSide.Outside, "Go to Which Side?", "Which side of the stage the birds will move to?"),
new Param("goToSide", Manzai.WhichSide.Outside, "Go to Which Side?", "Which side of the stage will the birds will move to?"),
new Param("ease", EasingFunction.Ease.EaseOutQuad, "Ease", "Which ease should the movement have?"),
new Param("animation", true, "Play Animation?", "Whether the birds will use the slide animation"),
new Param("animation", true, "Play Animation?", "Whether the birds will use the slide animation."),
},
},
new GameAction("lights", "Toggle Lights")
@ -120,7 +120,7 @@ namespace HeavenStudio.Games.Loaders
defaultLength = 0.5f,
parameters = new List<Param>()
{
new Param("lightsEnabled", false, "Spotlights", "Whether the spotlights will be turned on"),
new Param("lightsEnabled", false, "Spotlights", "Whether the spotlights will be turned on."),
},
},
new GameAction("crowd", "Crowd Animations")
@ -134,7 +134,7 @@ namespace HeavenStudio.Games.Loaders
parameters = new List<Param>()
{
new Param("animation", Manzai.CrowdAnimationList.Bop, "Animation", "What animation the crowd will play."),
new Param("loop", new EntityTypes.Integer(1, 16, 4), "Loop Interval (x4)", "How many quarter-beats the animation will wait before looping"),
new Param("loop", new EntityTypes.Integer(1, 16, 4), "Loop Interval (x4)", "How many quarter-beats the animation will wait before looping."),
},
}},
new List<string>() { "rvl", "normal" },