mirror of
https://github.com/RHeavenStudio/HeavenStudio.git
synced 2025-06-12 09:47:38 +02:00
Fireworks: Basic scene setup
This commit is contained in:
@ -414,6 +414,9 @@ namespace RhythmHeavenMania
|
||||
new GameAction("donut", delegate { BlueBear.instance.SpawnTreat(eventCaller.currentEntity.beat, false); }, 3, false),
|
||||
new GameAction("cake", delegate { BlueBear.instance.SpawnTreat(eventCaller.currentEntity.beat, true); }, 4, false),
|
||||
}),
|
||||
new Minigame("fireworks", "Fireworks \n<color=#eb5454>[WIP don't use]</color>", "000000", false, false, new List<GameAction>()
|
||||
{
|
||||
}),
|
||||
/*new Minigame("spaceDance", "Space Dance", "B888F8", new List<GameAction>()
|
||||
{
|
||||
}),
|
||||
|
Reference in New Issue
Block a user