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Proper Mr. Upbeat Positioning
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@ -67,7 +67,7 @@ namespace RhythmHeavenMania.Games
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if (canGo)
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{
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var songPos = Conductor.instance.songPositionInBeats - beatOffset;
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metronome.transform.eulerAngles = new Vector3(0, 0, 270 - Mathf.Cos(Mathf.PI * songPos) * 75);
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metronome.transform.eulerAngles = new Vector3(0, 0, 270 - Mathf.Cos(Mathf.PI * songPos) * 60);
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}
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if (Conductor.instance.ReportBeat(ref beat.lastReportedBeat))
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