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A PROPER Initialization of Cheer Readers (#184)
* a PROPER initialization * a PROPER initialization * this again
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28
Assets/Scripts/Games/CheerReaders/RvlCharacter.cs
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28
Assets/Scripts/Games/CheerReaders/RvlCharacter.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class RvlCharacter : MonoBehaviour
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{
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[Header("Objects")]
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public GameObject BaseModel;
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public Animator BaseAnim;
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public int row;
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public int col;
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private bool firstCue = true;
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private bool bookFront = false;
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// Start is called before the first frame update
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void Awake()
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{
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BaseAnim = BaseModel.GetComponent<Animator>();
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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