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Fixed problem with Trio faces not changing
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@ -58,6 +58,16 @@ namespace RhythmHeavenMania
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if (Beatmap.entities.Count < 1)
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return;
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if (Input.GetKeyDown(KeyCode.A))
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{
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Conductor.instance.musicSource.time += 3;
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}
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else if (Input.GetKeyDown(KeyCode.S))
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{
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Conductor.instance.musicSource.time -= 3;
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GameManager.instance.SetCurrentEventToClosest();
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}
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List<float> entities = Beatmap.entities.Select(c => c.beat).ToList();
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if (currentEvent < Beatmap.entities.Count && currentEvent >= 0)
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