Scoring System Preparation (#235)

* add calculation for accuracy

* record accuracy for playthrough

* implement forced miss scoring to some games
This commit is contained in:
minenice55
2023-01-24 22:54:19 -05:00
committed by GitHub
parent 4b13f559eb
commit a8b6f345a2
16 changed files with 171 additions and 62 deletions

View File

@ -53,6 +53,7 @@ namespace HeavenStudio.Games.Scripts_PajamaParty
{
Jukebox.PlayOneShot("miss");
PlayerJump(cond.songPositionInBeats, true, false);
PajamaParty.instance.ScoreMiss();
}
if (PlayerInput.AltPressed() && canCharge)
{
@ -62,6 +63,7 @@ namespace HeavenStudio.Games.Scripts_PajamaParty
{
Jukebox.PlayOneShot("miss");
EndCharge(cond.songPositionInBeats, false, false);
PajamaParty.instance.ScoreMiss();
}
// mako jumping logic