Scoring System Preparation (#235)

* add calculation for accuracy

* record accuracy for playthrough

* implement forced miss scoring to some games
This commit is contained in:
minenice55
2023-01-24 22:54:19 -05:00
committed by GitHub
parent 4b13f559eb
commit a8b6f345a2
16 changed files with 171 additions and 62 deletions

View File

@ -28,6 +28,7 @@ namespace HeavenStudio.Games.Scripts_ClappyTrio
if (PlayerInput.Pressed() && !game.IsExpectingInputNow(InputType.STANDARD_DOWN))
{
Clap(false);
game.ScoreMiss();
}
}