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synced 2025-06-12 11:47:38 +02:00
Spaceball camera and perspective fixes + Karate Man animated background
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@ -91,17 +91,19 @@ namespace RhythmHeavenMania
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{
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new GameAction("shoot", delegate { Spaceball.instance.Shoot(currentBeat, false, currentType); }, true ),
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new GameAction("shootHigh", delegate { Spaceball.instance.Shoot(currentBeat, true, currentType); }, true ),
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new GameAction("costume", delegate { Spaceball.instance.Costume(currentType); }, true ),
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new GameAction("alien", delegate { Spaceball.instance.alien.Show(currentBeat); }, true ),
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new GameAction("costume", delegate { Spaceball.instance.Costume(currentType); } ),
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new GameAction("alien", delegate { Spaceball.instance.alien.Show(currentBeat); } ),
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// new GameAction("cameraZoom", delegate { Spaceball.instance.CameraZoom(currentBeat, currentLength, currentValA); } ),
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}),
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new MiniGame("karateman", "F6C135", new List<GameAction>()
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{
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new GameAction("bop", delegate { KarateMan.instance.Bop(); }, true ),
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new GameAction("bop", delegate { KarateMan.instance.Bop(); } ),
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new GameAction("pot", delegate { KarateMan.instance.Shoot(currentBeat, 0); }, true ),
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new GameAction("bulb", delegate { KarateMan.instance.Shoot(currentBeat, 1); }, true ),
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new GameAction("rock", delegate { KarateMan.instance.Shoot(currentBeat, 2); }, true ),
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// new GameAction("cameraZoom", delegate { Spaceball.instance.CameraZoom(currentBeat, currentLength, currentValA); } ),
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new GameAction("ball", delegate { KarateMan.instance.Shoot(currentBeat, 3); }, true ),
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new GameAction("bgfxOn", delegate { KarateMan.instance.BGFXOn(); } ),
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new GameAction("bgfxOff", delegate { KarateMan.instance.BGFXOff(); }),
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})
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};
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@ -75,6 +75,8 @@ namespace RhythmHeavenMania
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{
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if (Beatmap.entities.Count < 1)
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return;
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if (!Conductor.instance.musicSource.isPlaying)
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return;
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if (Input.GetKeyDown(KeyCode.A))
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{
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@ -43,7 +43,7 @@ namespace RhythmHeavenMania.Games.KarateMan
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{
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Pot p = EligibleHits[currentHitInList].gameObject.GetComponent<Pot>();
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if (p.type == 2)
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if (p.type == 2 || p.type == 3)
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{
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punchLeft = false;
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}
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@ -15,11 +15,51 @@ namespace RhythmHeavenMania.Games.KarateMan
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public Sprite[] ObjectSprites;
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public List<BGSpriteC> BGSprites;
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public SpriteRenderer BGSprite;
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private bool bgEnabled;
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private int newBeat;
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[System.Serializable]
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public class BGSpriteC
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{
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public List<Sprite> Sprites;
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}
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private void Awake()
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{
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instance = this;
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}
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private void Update()
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{
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if (bgEnabled)
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{
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if (Conductor.instance.songPositionInBeats > newBeat)
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{
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if (newBeat % 2 == 0)
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BGSprite.sprite = BGSprites[0].Sprites[1];
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else
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BGSprite.sprite = BGSprites[0].Sprites[2];
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newBeat++;
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}
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}
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}
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public void BGFXOn()
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{
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bgEnabled = true;
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newBeat = Mathf.RoundToInt(Conductor.instance.songPositionInBeats);
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}
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public void BGFXOff()
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{
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bgEnabled = false;
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BGSprite.sprite = BGSprites[0].Sprites[0];
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}
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public void Shoot(float beat, int type)
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{
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GameObject pot = Instantiate(Pot);
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@ -48,6 +88,10 @@ namespace RhythmHeavenMania.Games.KarateMan
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Jukebox.PlayOneShotGame("karateman/objectOut");
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p.hitSnd = "karateman/rockHit";
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break;
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case 3:
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Jukebox.PlayOneShotGame("karateman/objectOut");
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p.hitSnd = "karateman/soccerHit";
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break;
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}
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}
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@ -51,7 +51,7 @@ namespace RhythmHeavenMania.Games.Spaceball
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private void Start()
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{
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UpdateCameraZoom();
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allCameraEvents = EventCaller.GetAllInGameManagerList("spaceball", new string[] { "cameraZoom" });
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}
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private void Update()
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@ -85,7 +85,9 @@ namespace RhythmHeavenMania.Games.Spaceball
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else
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{
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if (currentZoomCamLength <= 0)
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{
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GameManager.instance.GameCamera.transform.localPosition = new Vector3(0, 0, currentZoomCamDistance);
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}
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else
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{
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float newPosZ = Mathf.Lerp(lastCamDistance, currentZoomCamDistance, normalizedBeat);
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@ -96,8 +98,6 @@ namespace RhythmHeavenMania.Games.Spaceball
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private void UpdateCameraZoom()
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{
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allCameraEvents = EventCaller.GetAllInGameManagerList("spaceball", new string[] { "cameraZoom" });
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if (allCameraEvents.Count == 0)
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currentZoomCamDistance = -10;
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@ -106,7 +106,12 @@ namespace RhythmHeavenMania.Games.Spaceball
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if (currentZoomIndex - 1 >= 0)
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lastCamDistance = allCameraEvents[currentZoomIndex - 1].valA * -1;
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else
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lastCamDistance = allCameraEvents[0].valA * -1;
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{
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if (currentZoomIndex == 0)
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lastCamDistance = -10;
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else
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lastCamDistance = allCameraEvents[0].valA * -1;
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}
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currentZoomCamBeat = allCameraEvents[currentZoomIndex].beat;
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currentZoomCamLength = allCameraEvents[currentZoomIndex].length;
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@ -63,8 +63,8 @@ namespace RhythmHeavenMania.Games.Spaceball
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if (EligibleHits[currentHitInList].perfect)
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{
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Jukebox.PlayOneShotGame("spaceball/hit");
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EligibleHits[currentHitInList].gameObject.GetComponent<SpaceballBall>().Holder.transform.DOLocalMove(new Vector3(Random.Range(25, 60), 0, -600), 7f).SetEase(Ease.Linear);
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EligibleHits[currentHitInList].gameObject.GetComponent<SpaceballBall>().Holder.transform.GetChild(0).gameObject.AddComponent<Rotate>().rotateSpeed = -95;
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EligibleHits[currentHitInList].gameObject.GetComponent<SpaceballBall>().Holder.transform.DOLocalMove(new Vector3(Random.Range(5, 18), 0, -600), 4f).SetEase(Ease.Linear);
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EligibleHits[currentHitInList].gameObject.GetComponent<SpaceballBall>().Holder.transform.GetChild(0).gameObject.AddComponent<Rotate>().rotateSpeed = -245;
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EligibleHits[currentHitInList].gameObject.GetComponent<SpaceballBall>().enabled = false;
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EligibleHits[currentHitInList].gameObject.GetComponent<Animator>().enabled = false;
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