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Animation speed helpers, stop on remix end (#91)
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@ -82,9 +82,12 @@ namespace HeavenStudio
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// this entire thing is a mess redo it later
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//pos
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positionEvents = EventCaller.GetAllInGameManagerList("vfx", new string[] { "move camera" });
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// legacy event
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positionEvents.AddRange(EventCaller.GetAllInGameManagerList("gameManager", new string[] { "move camera" }));
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//rot
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rotationEvents = EventCaller.GetAllInGameManagerList("vfx", new string[] { "rotate camera" });
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positionEvents.AddRange(EventCaller.GetAllInGameManagerList("gameManager", new string[] { "rotate camera" }));
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//scale (TODO)
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// scaleEvents = EventCaller.GetAllInGameManagerList("vfx", new string[] { "scale camera" });
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