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Auto-Swing (#827)
* BurstLinq make BGM resync when changing pitch (to test) * autoswing some game implementations, most games already work fine * more game tweaks * 16th note swing more game fixes make pitch change resync optional in the API * suppress some common warnings * Update Credits.txt
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using System;
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using System.Linq;
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using BurstLinq;
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using System.Collections.Generic;
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using UnityEngine;
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using Jukebox;
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