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Trick on the Class: initial setup
hell
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20
Assets/Scripts/Games/TrickClass/TrickClass.cs
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20
Assets/Scripts/Games/TrickClass/TrickClass.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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namespace HeavenStudio.Games
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{
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/**
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mob_Trick
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**/
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public class TrickClass : MonoBehaviour
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{
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public static TrickClass instance;
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private void Awake()
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{
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instance = this;
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}
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}
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}
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