The biggest of boi refactors

This commit is contained in:
Jenny Crowe
2022-03-14 07:21:05 -07:00
parent 95a04168ec
commit 9f7b8ee278
118 changed files with 186 additions and 186 deletions

View File

@ -4,7 +4,7 @@ using UnityEngine;
using DG.Tweening;
namespace RhythmHeavenMania.Games.Scripts_KarateMan
namespace HeavenStudio.Games.Scripts_KarateMan
{
// Physics in Rhythm Heaven Mania? nah im just fuckin lazy
public class BarrelDestroyEffect : MonoBehaviour