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Bop Refactor + Tweaks/Fixes (#582)
* blue bear tweaks * OnBeatPulse callback added * Fixing humming bug in BM + Metronome fix + Some games conversion to onbeatpulse * clappy trio to drumming practice * rest of the games converted * two minor changes
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@ -123,15 +123,16 @@ namespace HeavenStudio.Games
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instance = this;
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}
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public override void OnBeatPulse(double beat)
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{
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if (shouldBop) SingleBop();
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}
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private void Update()
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{
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var cond = Conductor.instance;
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if (cond.isPlaying && !cond.isPaused)
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{
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if (shouldBop && cond.ReportBeat(ref bop.lastReportedBeat, bop.startBeat % 1))
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{
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SingleBop();
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}
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GiraffeUpdate(cond);
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JumpUpdate(cond);
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ScrollUpdate(cond);
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