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Bop Refactor + Tweaks/Fixes (#582)
* blue bear tweaks * OnBeatPulse callback added * Fixing humming bug in BM + Metronome fix + Some games conversion to onbeatpulse * clappy trio to drumming practice * rest of the games converted * two minor changes
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@ -412,6 +412,12 @@ namespace HeavenStudio.Games
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}
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}
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// mainly for bopping logic
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public virtual void OnBeatPulse(double beat)
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{
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}
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public static MultiSound PlaySoundSequence(string game, string name, double startBeat, params SoundSequence.SequenceParams[] args)
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{
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Minigames.Minigame gameInfo = GameManager.instance.GetGameInfo(game);
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