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Bop Refactor + Tweaks/Fixes (#582)
* blue bear tweaks * OnBeatPulse callback added * Fixing humming bug in BM + Metronome fix + Some games conversion to onbeatpulse * clappy trio to drumming practice * rest of the games converted * two minor changes
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@ -157,10 +157,9 @@ namespace HeavenStudio.Games
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}
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}
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private void LateUpdate()
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public override void OnBeatPulse(double beat)
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{
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if (Conductor.instance.ReportBeat(ref lastReportedBeat)
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&& !BossAnim.IsPlayingAnimationName("BossCall")
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if (!BossAnim.IsPlayingAnimationName("BossCall")
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&& !BossAnim.IsPlayingAnimationName("BossSignal")
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&& bossBop)
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{
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