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Bop Refactor + Tweaks/Fixes (#582)
* blue bear tweaks * OnBeatPulse callback added * Fixing humming bug in BM + Metronome fix + Some games conversion to onbeatpulse * clappy trio to drumming practice * rest of the games converted * two minor changes
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@ -1166,6 +1166,11 @@ namespace HeavenStudio.Games
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Wind.windMain = windStrength;
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}
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public override void OnBeatPulse(double beat)
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{
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Joe.RequestBop();
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}
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public void ToggleBop(double beat, float length, bool toggle, bool autoBop)
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{
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Joe.bop.length = autoBop ? float.MaxValue : 0;
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