Bop Refactor + Tweaks/Fixes (#582)

* blue bear tweaks

* OnBeatPulse callback added

* Fixing humming bug in BM + Metronome fix + Some games conversion to onbeatpulse

* clappy trio to drumming practice

* rest of the games converted

* two minor changes
This commit is contained in:
Rapandrasmus
2023-11-23 17:19:39 +01:00
committed by GitHub
parent a96879db8b
commit 9c37ec4216
36 changed files with 365 additions and 374 deletions

View File

@ -69,16 +69,6 @@ namespace HeavenStudio.Games.Loaders
},
resizable = true
},
new GameAction("bop", "Bop")
{
function = delegate { var e = eventCaller.currentEntity; ForkLifter.instance.Bop(e.beat, e.length, e["bop"], e["autoBop"]); },
parameters = new List<Param>()
{
new Param("bop", true, "Keep Bopping", "Should Fork bop for the duration of the block?"),
new Param("autoBop", false, "Keep Bopping (Auto)", "Should Fork bop indefinitely?"),
},
resizable = true,
},
},
new List<string>() {"rvl", "normal"},
"rvlfork", "en",