mirror of
https://github.com/RHeavenStudio/HeavenStudio.git
synced 2025-06-12 21:47:39 +02:00
change operation order for input checks
This commit is contained in:
@ -46,7 +46,7 @@ namespace HeavenStudio
|
||||
// Current time of the song
|
||||
private double time;
|
||||
double dspTime;
|
||||
double absTime, absTimeAdjust, lastAbsTime;
|
||||
double absTime, absTimeAdjust;
|
||||
double dspSizeSeconds;
|
||||
double dspMargin = 128 / 44100.0;
|
||||
bool deferTimeKeeping = false;
|
||||
@ -56,7 +56,7 @@ namespace HeavenStudio
|
||||
private double dspStart;
|
||||
private float dspStartTime => (float)dspStart;
|
||||
public double dspStartTimeAsDouble => dspStart;
|
||||
DateTime startTime, lastMixTime;
|
||||
DateTime startTime;
|
||||
|
||||
//the beat we started at
|
||||
private double startPos;
|
||||
@ -88,7 +88,6 @@ namespace HeavenStudio
|
||||
private float minigamePitch = 1f;
|
||||
public float SongPitch { get => isPaused ? 0f : (timelinePitch * minigamePitch); }
|
||||
public float TimelinePitch { get => timelinePitch; }
|
||||
private float musicScheduledPitch = 1f;
|
||||
private double musicScheduledTime = 0;
|
||||
|
||||
// volume modifier
|
||||
@ -201,16 +200,15 @@ namespace HeavenStudio
|
||||
double musicStartDelay = -offset - startPos;
|
||||
if (musicStartDelay > 0)
|
||||
{
|
||||
musicScheduledTime = dspTime + (musicStartDelay / timelinePitch) + 2*dspSizeSeconds;
|
||||
dspStart = dspTime + 2*dspSizeSeconds;
|
||||
musicScheduledTime = dspTime + (musicStartDelay / timelinePitch) + 2 * dspSizeSeconds;
|
||||
dspStart = dspTime + 2 * dspSizeSeconds;
|
||||
}
|
||||
else
|
||||
{
|
||||
musicScheduledTime = dspTime + 2*dspSizeSeconds;
|
||||
dspStart = dspTime + 2*dspSizeSeconds;
|
||||
musicScheduledTime = dspTime + 2 * dspSizeSeconds;
|
||||
dspStart = dspTime + 2 * dspSizeSeconds;
|
||||
}
|
||||
musicSource.PlayScheduled(musicScheduledTime);
|
||||
musicScheduledPitch = timelinePitch;
|
||||
musicSource.pitch = timelinePitch;
|
||||
Debug.Log($"playback scheduled for dsptime {dspStart}");
|
||||
}
|
||||
@ -221,7 +219,6 @@ namespace HeavenStudio
|
||||
|
||||
startTime = DateTime.Now;
|
||||
absTimeAdjust = 0;
|
||||
lastAbsTime = 0;
|
||||
deferTimeKeeping = musicSource.clip != null;
|
||||
|
||||
isPlaying = true;
|
||||
@ -242,7 +239,6 @@ namespace HeavenStudio
|
||||
absTimeAdjust = 0;
|
||||
dspStart = dsp;
|
||||
}
|
||||
lastMixTime = DateTime.Now;
|
||||
}
|
||||
|
||||
public void Pause()
|
||||
|
Reference in New Issue
Block a user