Timeline entities added

This commit is contained in:
Braedon
2022-01-08 11:42:48 -05:00
parent 0208e6c490
commit 9bcb315344
16 changed files with 2510 additions and 1464 deletions

View File

@ -26,8 +26,6 @@ namespace RhythmHeavenMania.Editor
{
instance = this;
Initializer = GetComponent<Initializer>();
MainCanvas.gameObject.SetActive(false);
}
public void Init()
@ -36,8 +34,7 @@ namespace RhythmHeavenMania.Editor
GameManager.instance.CursorCam.targetTexture = ScreenRenderTexture;
Screen.texture = ScreenRenderTexture;
MainCanvas.gameObject.SetActive(true);
GameManager.instance.Init();
Timeline.Init();
}
}

View File

@ -4,7 +4,7 @@ MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: -80
executionOrder: -40
icon: {instanceID: 0}
userData:
assetBundleName:

View File

@ -4,6 +4,7 @@ using UnityEngine;
using UnityEngine.UI;
using TMPro;
using Starpelly;
namespace RhythmHeavenMania.Editor
{
@ -24,10 +25,62 @@ namespace RhythmHeavenMania.Editor
[SerializeField] private RectTransform TimelineSongPosLineRef;
private RectTransform TimelineSongPosLine;
public RectTransform TestEVENTGO;
#region Initializers
public void Init()
{
for (int i = 0; i < GameManager.instance.Beatmap.entities.Count; i++)
{
var entity = GameManager.instance.Beatmap.entities[i];
GameObject g = Instantiate(TestEVENTGO.gameObject, TestEVENTGO.parent);
var e = GameManager.instance.Beatmap.entities[i];
g.transform.localPosition = new Vector3(e.beat, Mathp.Round2Nearest(Random.Range(0, -205.36f), 51.34f));
g.transform.GetChild(1).GetComponent<TMP_Text>().text = e.datamodel.Split('/')[1];
EventCaller.GameAction gameAction = EventCaller.instance.GetGameAction(EventCaller.instance.GetMinigame(e.datamodel.Split(0)), e.datamodel.Split(1));
GameObject blocksHolder = g.transform.GetChild(0).gameObject;
if (gameAction != null)
{
blocksHolder.GetComponent<RectTransform>().sizeDelta = new Vector2(gameAction.defaultLength, blocksHolder.GetComponent<RectTransform>().sizeDelta.y);
if (gameAction.eventBeats != null)
{
if (gameAction.eventBeats.Length > 0)
{
for (int k = 0; k < gameAction.eventBeats.Length; k++)
{
var ind = gameAction.eventBeats[k];
if (gameAction.defaultLength > 0)
{
float length;
if (k + 1 >= gameAction.eventBeats.Length)
length = gameAction.defaultLength - ind;
else
length = gameAction.eventBeats[k + 1];
if (gameAction.resizable)
{
length = entity.length;
}
GameObject block = Instantiate(blocksHolder.transform.GetChild(0).gameObject, blocksHolder.transform);
block.GetComponent<RectTransform>().sizeDelta = new Vector2(length, block.GetComponent<RectTransform>().sizeDelta.y);
block.transform.localPosition = new Vector3(ind, block.transform.localPosition.y);
block.gameObject.SetActive(true);
}
}
}
}
// g.GetComponent<RectTransform>().sizeDelta = new Vector2(gameAction.defaultLength, g.GetComponent<RectTransform>().sizeDelta.y);
}
g.SetActive(true);
}
}
#endregion
@ -51,21 +104,21 @@ namespace RhythmHeavenMania.Editor
{
if (Input.GetKey(KeyCode.LeftShift))
{
PlayCheck(true);
PlayCheck(false);
}
else
{
PlayCheck(false);
PlayCheck(true);
}
}
lastBeatPos = Conductor.instance.songPositionInBeats;
if (Input.GetMouseButtonDown(1) && !Conductor.instance.isPlaying)
if (Input.GetMouseButton(1) && !Conductor.instance.isPlaying)
{
RectTransformUtility.ScreenPointToLocalPointInRectangle(TimelineContent, Input.mousePosition, Editor.instance.EditorCamera, out lastMousePos);
TimelineSlider.localPosition = new Vector3(lastMousePos.x, TimelineSlider.transform.localPosition.y);
TimelineSlider.localPosition = new Vector3(Mathp.Round2Nearest(lastMousePos.x + 0.12f, 0.25f), TimelineSlider.transform.localPosition.y);
Conductor.instance.SetBeat(TimelineSlider.transform.localPosition.x);
}
@ -87,16 +140,21 @@ namespace RhythmHeavenMania.Editor
{
if (fromStart)
{
if (Conductor.instance.isPlaying)
Play(true);
if (!Conductor.instance.isPlaying)
{
Play(false, TimelineSlider.transform.localPosition.x);
}
else
Stop();
{
Stop(TimelineSlider.transform.localPosition.x);
}
}
else
{
if (!Conductor.instance.isPlaying)
{
Play(false);
Play(false, TimelineSongPosLine.transform.localPosition.x);
}
else
{
@ -105,9 +163,9 @@ namespace RhythmHeavenMania.Editor
}
}
public void Play(bool fromStart)
public void Play(bool fromStart, float time)
{
if (fromStart) Stop();
// if (fromStart) Stop();
if (!Conductor.instance.isPaused)
{
@ -115,7 +173,7 @@ namespace RhythmHeavenMania.Editor
TimelineSongPosLine.gameObject.SetActive(true);
}
Conductor.instance.Play();
Conductor.instance.Play(time);
}
public void Pause()
@ -124,7 +182,7 @@ namespace RhythmHeavenMania.Editor
Conductor.instance.Pause();
}
public void Stop()
public void Stop(float time)
{
// isPaused = true;
// timelineSlider.value = 0;
@ -132,7 +190,7 @@ namespace RhythmHeavenMania.Editor
if (TimelineSongPosLine != null)
Destroy(TimelineSongPosLine.gameObject);
Conductor.instance.Stop();
Conductor.instance.Stop(time);
}
#endregion