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hotfixes (#750)
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@ -13,9 +13,9 @@ namespace HeavenStudio.Games.Loaders
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public static Minigame AddGame(EventCaller eventCaller) {
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RiqEntity BackgroundUpdater(string datamodel, RiqEntity e)
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{
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if (datamodel == "mrUpbeat/changeBG" && e.dynamicData.ContainsKey("toggle"))
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if (datamodel == "mrUpbeat/changeBG" && e.dynamicData.ContainsKey("toggle") && !e.dynamicData.ContainsKey("ease"))
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{
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e.dynamicData.Add("ease", (int)(e["toggle"] ? Util.EasingFunction.Ease.Instant : Util.EasingFunction.Ease.Linear));
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e.CreateProperty("ease", (int)(e["toggle"] ? Util.EasingFunction.Ease.Instant : Util.EasingFunction.Ease.Linear));
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e.dynamicData.Remove("toggle");
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return e;
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}
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