Trick on the Class: prep bop entity

This commit is contained in:
minenice55
2022-04-11 09:56:37 -04:00
parent 27dd45148e
commit 995d20d522
4 changed files with 27 additions and 10 deletions

View File

@ -464,6 +464,7 @@ namespace HeavenStudio
}),
new Minigame("trickClass", "Trick on the Class\n<color=#eb5454>[WIP don't use]</color>", "C0171D", false, false, new List<GameAction>()
{
new GameAction("bop", delegate { var e = eventCaller.currentEntity; TrickClass.instance.Bop(e.beat, e.length); }, 1, true),
new GameAction("toss", delegate
{
TrickClass.instance.TossObject(eventCaller.currentEntity.beat, eventCaller.currentEntity.type);