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Editor: Autoplay button updates at start to reflect autoplay status.
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@ -189,6 +189,14 @@ namespace RhythmHeavenMania.Editor.Track
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MetronomeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
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MetronomeBTN.transform.GetChild(0).GetComponent<Image>().color = Color.gray;
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timelineState.SetState(true, false, false);
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timelineState.SetState(true, false, false);
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AutoBtnUpdate();
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}
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public void AutoBtnUpdate()
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{
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var animName = GameManager.instance.autoplay ? "Idle" : "Disabled";
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AutoplayBTN.GetComponent<Animator>().Play(animName, 0, 0);
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}
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}
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public static string RandomID()
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public static string RandomID()
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