Trick on the Class: basic functionality complete

This commit is contained in:
minenice55
2022-06-23 21:28:17 -04:00
parent aba100038e
commit 9159d5209f
20 changed files with 1822 additions and 410 deletions

View File

@ -132,6 +132,7 @@ namespace HeavenStudio.Games.Scripts_TrickClass
{
//just
game.PlayerDodge();
Jukebox.PlayOneShotGame("trickClass/player_dodge_success", volume: 0.8f, pitch: UnityEngine.Random.Range(0.95f, 1.15f));
MultiSound.Play(new MultiSound.Sound[] {
new MultiSound.Sound(GetDodgeSound(), startBeat + flyBeats, volume: 0.4f),
});