mirror of
https://github.com/RHeavenStudio/HeavenStudio.git
synced 2025-06-13 11:27:38 +02:00
Trick on the Class: basic functionality complete
This commit is contained in:
@ -132,6 +132,7 @@ namespace HeavenStudio.Games.Scripts_TrickClass
|
||||
{
|
||||
//just
|
||||
game.PlayerDodge();
|
||||
Jukebox.PlayOneShotGame("trickClass/player_dodge_success", volume: 0.8f, pitch: UnityEngine.Random.Range(0.95f, 1.15f));
|
||||
MultiSound.Play(new MultiSound.Sound[] {
|
||||
new MultiSound.Sound(GetDodgeSound(), startBeat + flyBeats, volume: 0.4f),
|
||||
});
|
||||
|
Reference in New Issue
Block a user