Replace hardcoded Tooltip.AddTooltip() calls with TooltipGiver script in GameObject (#593)

* Remove all hardcoded Tooltip.AddTooltip() calls

* Add TooltipGiver component where previously hardcoded

* Add TooltipGiver.cs

* Revert "Add TooltipGiver component where previously hardcoded"

This reverts commit 45ef0fb0bc.

* Add TooltipGiver component where previously hardcoded

* Remove cherry-pick residue
This commit is contained in:
thinedave
2023-12-13 16:04:33 -08:00
committed by GitHub
parent a72e2a154b
commit 8d8c275e66
8 changed files with 619 additions and 61 deletions

View File

@ -0,0 +1,17 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace HeavenStudio.Editor
{
public class TooltipGiver : MonoBehaviour
{
[SerializeField] private string TooltipText;
void Start()
{
Tooltip.AddTooltip(gameObject, TooltipText);
}
}
}