Added Placeholder animations for Tap Trial

Added Double Tap and Triple Tap placeholder animations so they can be used in a remix until they're made actually playable.
This commit is contained in:
Carson Kompon
2022-02-27 19:17:12 -05:00
parent f9adef8529
commit 8af14eac5f
2 changed files with 35 additions and 1 deletions

View File

@ -332,7 +332,7 @@ namespace RhythmHeavenMania
}),
new Minigame("tapTrial", "Tap Trial \n<color=#eb5454>[WIP don't use]</color>", "93ffb3", false, false, new List<GameAction>()
{
new GameAction("tap", delegate { TapTrial.instance.Tap(eventCaller.currentEntity.beat); }, 1.5f, false),
new GameAction("tap", delegate { TapTrial.instance.Tap(eventCaller.currentEntity.beat); }, 2.0f, false),
new GameAction("double tap", delegate { TapTrial.instance.DoubleTap(eventCaller.currentEntity.beat); }, 2.0f, false),
new GameAction("triple tap", delegate { TapTrial.instance.TripleTap(eventCaller.currentEntity.beat); }, 4.0f, false),
new GameAction("jump tap", delegate { TapTrial.instance.JumpTap(eventCaller.currentEntity.beat); }, 2.0f, false),