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More space soccer crap, like fixing some animations
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@ -97,12 +97,13 @@ namespace RhythmHeavenMania
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new GameAction("prepare", delegate { KarateMan.instance.Prepare(eventCaller.currentBeat, eventCaller.currentLength); }, 1f, true),
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new GameAction("bgfxon", delegate { KarateMan.instance.BGFXOn(); } ),
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new GameAction("bgfxoff", delegate { KarateMan.instance.BGFXOff(); }),
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new GameAction("tacobell", delegate { KarateMan.instance.Shoot(eventCaller.currentBeat, 6); }, 2),
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}),
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new Minigame("spaceSoccer", "Space Soccer", "B888F8", new List<GameAction>()
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{
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new GameAction("ball dispense", delegate { SpaceSoccer.instance.Dispense(eventCaller.currentBeat); }, 2f),
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new GameAction("keep-up", delegate { SpaceSoccer.instance.KeepUp(eventCaller.currentBeat, eventCaller.currentLength); }, 4f, true),
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new GameAction("high kick-toe!", delegate { SpaceSoccer.instance.HighKick(eventCaller.currentBeat); }, 3f),
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new GameAction("keep-up", delegate { }, 4f, true),
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new GameAction("high kick-toe!", delegate { }, 3f),
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})
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};
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}
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