Blue Bear Additions (#365)

* Set up blue bear for animations and fixed tap trial again

* eyes closed anims

* hi

* z axis awkward

* smile anim

* Anim stuff implemented

* bunch of animations

* oops

* all anims But the crumbs!

* All animations implemented

* Set emotion is not stretchable anymore

* Crumb animators added

* hd sprites 2

* Implemented more anims yahoo

* upscaled other sheet, anim stuff

* small fix

* more anims

* crumb anims

* Face crumbs implemented

* final anims

* oops

---------

Co-authored-by: Rapandrasmus <78219215+Rapandrasmus@users.noreply.github.com>
This commit is contained in:
ev
2023-03-26 23:10:38 -04:00
committed by GitHub
parent 93191b4713
commit 891ae773c7
64 changed files with 45943 additions and 240 deletions

View File

@ -211,7 +211,7 @@ namespace HeavenStudio.Games
BeatAction.New(gameObject, new List<BeatAction.Action>()
{
new BeatAction.Action(beat + 2f, delegate { isPrep = false; })
new BeatAction.Action(beat + 1.5f, delegate { isPrep = false; })
});
}
@ -246,7 +246,7 @@ namespace HeavenStudio.Games
BeatAction.New(gameObject, new List<BeatAction.Action>()
{
new BeatAction.Action(beat + 1.99f, delegate { isPrep = false; })
new BeatAction.Action(beat + 1.5f, delegate { isPrep = false; })
});
ScheduleInput(beat, 1f, InputType.STANDARD_DOWN, OnDoubleTap, OnTapMiss, OnEmpty);