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@ -7,6 +7,7 @@ namespace RhythmHeavenMania.Games
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public class Minigame : MonoBehaviour
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{
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public static float earlyTime = 0.77f, perfectTime = 0.89f, lateTime = 1.09f, endTime = 1.15f;
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public List<Minigame.Eligible> EligibleHits = new List<Minigame.Eligible>();
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[System.Serializable]
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public class Eligible
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