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Karate Man started.
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@ -9,6 +9,7 @@ using RhythmHeavenMania.Util;
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using RhythmHeavenMania.Games.ForkLifter;
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using RhythmHeavenMania.Games.ClappyTrio;
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using RhythmHeavenMania.Games.Spaceball;
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using RhythmHeavenMania.Games.KarateMan;
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namespace RhythmHeavenMania
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{
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@ -93,6 +94,12 @@ namespace RhythmHeavenMania
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new GameAction("costume", delegate { Spaceball.instance.Costume(currentType); }, true ),
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new GameAction("alien", delegate { Spaceball.instance.alien.Show(currentBeat); }, true ),
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// new GameAction("cameraZoom", delegate { Spaceball.instance.CameraZoom(currentBeat, currentLength, currentValA); } ),
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}),
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new MiniGame("karateman", "F6C135", new List<GameAction>()
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{
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new GameAction("bop", delegate { print("bop"); }, true ),
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new GameAction("pot", delegate { KarateMan.instance.Shoot(currentBeat); }, true ),
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// new GameAction("cameraZoom", delegate { Spaceball.instance.CameraZoom(currentBeat, currentLength, currentValA); } ),
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})
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};
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