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https://github.com/RHeavenStudio/HeavenStudio.git
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Music sorting
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@ -101,17 +101,17 @@ namespace RhythmHeavenMania.Games.ForkLifter
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{
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if (topbun && middleburger && bottombun)
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{
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Jukebox.PlayOneShot("burger");
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Jukebox.PlayOneShotGame("forkLifter/burger");
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}
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else
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{
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if (currentEarlyPeasOnFork > 0 || currentLatePeasOnFork > 0)
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{
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Jukebox.PlayOneShot($"cough_{Random.Range(1, 3)}");
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Jukebox.PlayOneShotGame($"forkLifter/cough_{Random.Range(1, 3)}");
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}
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else
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{
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Jukebox.PlayOneShot("gulp");
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Jukebox.PlayOneShotGame("forkLifter/gulp");
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}
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}
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@ -186,7 +186,7 @@ namespace RhythmHeavenMania.Games.ForkLifter
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FastEffectHit(EligibleHits[currentHitInList].pea.type);
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Jukebox.PlayOneShot("stab");
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Jukebox.PlayOneShotGame("forkLifter/stab");
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currentPerfectPeasOnFork++;
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@ -230,7 +230,7 @@ namespace RhythmHeavenMania.Games.ForkLifter
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FastEffectHit(EligibleHits[currentHitInList].pea.type);
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Jukebox.PlayOneShot("miss");
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Jukebox.PlayOneShotGame("miss");
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currentEarlyPeasOnFork++;
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@ -259,7 +259,7 @@ namespace RhythmHeavenMania.Games.ForkLifter
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FastEffectHit(EligibleHits[currentHitInList].pea.type);
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Jukebox.PlayOneShot("miss");
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Jukebox.PlayOneShotGame("miss");
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currentLatePeasOnFork++;
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@ -268,7 +268,7 @@ namespace RhythmHeavenMania.Games.ForkLifter
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}
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else
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{
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Jukebox.PlayOneShot("stabnohit");
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Jukebox.PlayOneShotGame("forkLifter/stabnohit");
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}
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anim.Play("Player_Stab", 0, 0);
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