mirror of
https://github.com/RHeavenStudio/HeavenStudio.git
synced 2025-06-12 13:37:40 +02:00
Working Drumming Practice
This commit is contained in:
@ -18,6 +18,7 @@ using RhythmHeavenMania.Games.TapTrial;
|
||||
using RhythmHeavenMania.Games.CropStomp;
|
||||
using RhythmHeavenMania.Games.WizardsWaltz;
|
||||
using RhythmHeavenMania.Games.MrUpbeat;
|
||||
using RhythmHeavenMania.Games.DrummingPractice;
|
||||
|
||||
namespace RhythmHeavenMania
|
||||
{
|
||||
@ -383,9 +384,11 @@ namespace RhythmHeavenMania
|
||||
new Param("toggle", false, "Applause")
|
||||
}),
|
||||
}),
|
||||
new Minigame("drummingPractice", "Drumming Practice \n<color=#eb5454>[WIP don't use]</color>", "2BCF33", false, false, new List<GameAction>()
|
||||
new Minigame("drummingPractice", "Drumming Practice", "2BCF33", false, false, new List<GameAction>()
|
||||
{
|
||||
|
||||
new GameAction("bop", delegate { var e = eventCaller.currentEntity; DrummingPractice.instance.SetBop(e.beat, e.length); }, 0.5f, true),
|
||||
new GameAction("drum", delegate { DrummingPractice.instance.Prepare(eventCaller.currentEntity.beat); }, 2f),
|
||||
|
||||
}),
|
||||
/*new Minigame("spaceDance", "Space Dance", "B888F8", new List<GameAction>()
|
||||
{
|
||||
|
Reference in New Issue
Block a user