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Dynamic editor theme (WIP), read desc for more info
Spaceball has been improved, you can now hit multiple balls at a time. Fork Lifter and Karate Man need this update soon as well. No idea why I did it the way I did. Time jumping also has been improved by pausing. Dynamic editor themes for custom theme support, however that won't be implemented until later.
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@ -141,8 +141,12 @@ namespace RhythmHeavenMania
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private IEnumerator PlayCo(float beat)
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{
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yield return null;
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bool paused = Conductor.instance.isPaused;
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Conductor.instance.Play(beat);
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SetCurrentEventToClosest(beat);
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if (!paused)
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{
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SetCurrentEventToClosest(beat);
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}
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}
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public void Pause()
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